mercredi 28 janvier 2015




This is just a quick demonstration of some MassFX Rigid Body Physics rendered in mental ray in 3DS Max Design 2012. Very quick to set up the scene, and different camera angles, but it took about 7 days to render due to the refractions, reflections, and ray traced shadows. Rendered on a single 2.9GHz Quad Core Xeon with 8GB RAM.

Mini-Tutorial:
http://www.designbentley.com/tutorial...



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